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Mainstreaming Education in Video Games

[vc_row][vc_column][vc_column_text] By Josh Watanabe Last year, we talked a bit about the gamification of learning in a digital age and how fiction and gameplay can work to introduce emotionally difficult or hard-to-talk about concepts such as suffering in war....

Opening the 2018 Olympics

By Josh Watanabe This February billions of people around the world will tune in to the radio, internet, and television for the 2018 Winter Olympics in PyeongChang, South Korea. In a tradition nearly 100 years old, over 90 countries will come together, represented by...

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